Trap
ContinuousAstral Barrier
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1155
If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.
Astral Barrier — Power Evaluation
Final Score: 35 ± 8 · Confidence: Medium
- Intrinsic: 35 · Deck: 35 · Meta: provisional
- Primary role: Utility · Secondary: Board breaker
Why it scores here
Astral Barrier is a narrow defensive Continuous Trap. Its text only converts an opponent's attack on your monster into a direct attack, so it protects your board and life points but adds no card advantage, no body, and no negation. The six-deck sample (five Exosister builds, 2 copies each) confirms it is a real, consistently run slot, but there are no recorded combos, so none of its inclusion translates into combo conversion. High deck frequency here reflects a role inside one archetype, not intrinsic strength, so the score stays low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Run as a main-deck card in 6 of 6 sampled decks, 2 copies each, but no combo or searcher evidence shows how it is reliably reached (observed, with an inferred route). |
| Combo & Conversion | 15 | Zero combo appearances in the evidence; the only conversion is the text's attack redirect (verified text, no observed combo support). |
| Resource Economy | 10 | The text gives no draw, search, recursion, or cost return; it only redirects an attack (verified). |
| Effect & Interaction | 35 | Redirects attacks on own monsters only; it does not negate or remove anything, so interaction is situational (verified text, inferred strength). |
| Material Utility | 5 | A Trap card with no level, attribute, or material value (verified). |
| Resilience & Flexibility | 30 | A Continuous Trap sits face-up on the field and is exposed to board breakers, with no recovery route in the evidence (inferred). |
| Deck-Building Efficiency | 60 | Two copies in a single trap slot with no garnet or lock cost, so it is cheap to run (verified deck stat). |
Calculation
Weight profile: Utility / no clear role (default), no secondary blend applied. Intrinsic ≈ 35, Deck ≈ 35, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, single-slot trap that runs at two copies with no garnet or lock cost
- Protects own monsters from attack damage through a direct-attack redirect
- Consistently included across the sampled Exosister decks
Weaknesses
- No card advantage, body, negation, or removal
- Narrow trigger limited to opponent attacks on monsters you control
- Continuous Trap that a board breaker can clear, with no recursion route
Counters / choke points
- Board breakers and continuous-trap removal
- Opponent attacks that go directly to the player, or attacks on a monster that is not in play
Best use
Defensive trap slot in a monster-attack-heavy shell. Decks: Exosister. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: a direct-attack redirect on an opponent's attack against your monster; Trap card type, Continuous, no level, attribute, or material value; Main deck in 6 of 6 sampled decks, 2 copies each
- Observed: Exosister archetype is the home for 5 of 6 decks; Co-occurs with Terraforming in all 6 decks
- Inferred: Protective value is situational and depends on the opponent attacking; Vulnerable to board breakers as a face-up Continuous Trap
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion calibration no banlist token; assumed 3 copies (unlimited)






